Course

Game Design

This course aims to provide an academic and theoretical basis to allow the participant to understand video games, their history and how they’re designed.

Description
What you'll learn
Instructors

Description

Video games are among the most important entertainment aspects of our generation exceeding movies, books, and television from a revenue and cultural significance standpoint. This course aims to provide an academic and theoretical basis to allow the participant to understand video games, their history, how they’re designed, why are they fun, the game development industry and how to get a job in that industry.

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What you'll learn

  • Video Games history
  • Video games genres
  • Game design and the role of the game designers
  • Game mechanics
  • Level design
  • Prototyping
  • Narrative design
  • Playtesting
  • Balancing
  • Games industry-main concepts
  • Structure of a development team
  • Documentation
  • How to get a job or get started in the industry
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Instructors

teacherFawzi Musmar

Fawzi is a Creative Director, Game Designer, Leader, author, public speaker and retired e-sports player that has been in the gaming industry for over 16 years in a career that spanned the Middle East, New Zealand, Japan and Europe As an author, he wrote the first-ever textbook about game design in Arabic: Al-Khallab on the art of game design.

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  • Lifetime access
  • Graded exams
  • Certificate of completion
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